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Quake 3 Engine Security Vulnerabilities - May

cve
cve

CVE-2005-0430

The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.

7.2AI Score

0.032EPSS

2005-02-16 05:00 AM
35
cve
cve

CVE-2005-0983

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

7AI Score

0.017EPSS

2005-05-02 04:00 AM
38
cve
cve

CVE-2006-2082

Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server...

6.7AI Score

0.011EPSS

2006-05-10 02:18 AM
25
cve
cve

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

7.5AI Score

0.056EPSS

2006-05-08 11:02 PM
36
cve
cve

CVE-2006-2875

Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.

8.1AI Score

0.167EPSS

2006-06-07 12:02 AM
21
cve
cve

CVE-2006-3324

The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.

6.8AI Score

0.006EPSS

2006-06-30 11:05 PM
21
cve
cve

CVE-2006-3325

client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake...

6.7AI Score

0.007EPSS

2006-06-30 11:05 PM
30
cve
cve

CVE-2006-3400

Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.

8AI Score

0.045EPSS

2006-07-06 08:05 PM
23
cve
cve

CVE-2006-3401

Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.

7.9AI Score

0.104EPSS

2006-07-06 08:05 PM
30